A field guide to systems that talk and act for people.
The harms that matter now leave nothing to screenshot. This guide names them, shows how to spot them and how to design them out. Dated, revised and open to correction.
The interface is no longer where the ethics lives.
Design ethics grew up looking at screens. The systems we design now talk to people and act for them, and the harms that matter most leave nothing to screenshot.
Read Position 1Three territories
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The Review
Twelve questions to ask of any product that talks or acts for people. No account, nothing stored, print it for your next design review.
Start the reviewHow this guide works
Named
One pattern, one name, and a code that never changes.
Dated
Every entry shows when it was first recorded and when it was last revisited.
Open
Text and glyphs are CC BY 4.0. Corrections are welcome.